public GetUInt32 ( int position ) : |
||
position | int | |
return |
public UInt32 GetUInt32(int position)
{
return ((uint)Data[position + 0 + Offset] << 24)
| ((uint)Data[position + 1 + Offset] << 16)
| ((uint)Data[position + 2 + Offset] << 8)
| Data[position + 3 + Offset];
}