public void RestoreResolution()
{
if (original_resolution != null)
{
//effect.FadeOut();
if (implementation.TryRestoreResolution(this))
{
current_resolution = original_resolution;
original_resolution = null;
}
else throw new Graphics.GraphicsModeException(String.Format("Device {0}: Failed to restore resolution.", this));
//effect.FadeIn();
}
}