OpenMetaverse.NetworkManager.RegionHandshakeHandler C# (CSharp) Method

RegionHandshakeHandler() private method

private RegionHandshakeHandler ( Packet packet, Simulator simulator ) : void
packet Packet
simulator Simulator
return void
        private void RegionHandshakeHandler(Packet packet, Simulator simulator)
        {
            RegionHandshakePacket handshake = (RegionHandshakePacket)packet;

            simulator.ID = handshake.RegionInfo.CacheID;

            simulator.IsEstateManager = handshake.RegionInfo.IsEstateManager;
            simulator.Name = Utils.BytesToString(handshake.RegionInfo.SimName);
            simulator.SimOwner = handshake.RegionInfo.SimOwner;
            simulator.TerrainBase0 = handshake.RegionInfo.TerrainBase0;
            simulator.TerrainBase1 = handshake.RegionInfo.TerrainBase1;
            simulator.TerrainBase2 = handshake.RegionInfo.TerrainBase2;
            simulator.TerrainBase3 = handshake.RegionInfo.TerrainBase3;
            simulator.TerrainDetail0 = handshake.RegionInfo.TerrainDetail0;
            simulator.TerrainDetail1 = handshake.RegionInfo.TerrainDetail1;
            simulator.TerrainDetail2 = handshake.RegionInfo.TerrainDetail2;
            simulator.TerrainDetail3 = handshake.RegionInfo.TerrainDetail3;
            simulator.TerrainHeightRange00 = handshake.RegionInfo.TerrainHeightRange00;
            simulator.TerrainHeightRange01 = handshake.RegionInfo.TerrainHeightRange01;
            simulator.TerrainHeightRange10 = handshake.RegionInfo.TerrainHeightRange10;
            simulator.TerrainHeightRange11 = handshake.RegionInfo.TerrainHeightRange11;
            simulator.TerrainStartHeight00 = handshake.RegionInfo.TerrainStartHeight00;
            simulator.TerrainStartHeight01 = handshake.RegionInfo.TerrainStartHeight01;
            simulator.TerrainStartHeight10 = handshake.RegionInfo.TerrainStartHeight10;
            simulator.TerrainStartHeight11 = handshake.RegionInfo.TerrainStartHeight11;
            simulator.WaterHeight = handshake.RegionInfo.WaterHeight;
            simulator.Flags = (RegionFlags)handshake.RegionInfo.RegionFlags;
            simulator.BillableFactor = handshake.RegionInfo.BillableFactor;
            simulator.Access = (SimAccess)handshake.RegionInfo.SimAccess;

            Logger.Log("Received a region handshake for " + simulator.ToString(), Helpers.LogLevel.Info, Client);

            // Send a RegionHandshakeReply
            RegionHandshakeReplyPacket reply = new RegionHandshakeReplyPacket();
            reply.AgentData.AgentID = Client.Self.AgentID;
            reply.AgentData.SessionID = Client.Self.SessionID;
            reply.RegionInfo.Flags = 0;

            // We're officially connected to this sim
            simulator.connected = true;
            SendPacket(reply, simulator);
            simulator.ConnectedEvent.Set();
        }