OpenIDE.CodeEngine.Core.ReactiveScripts.ReactiveScriptEngine.Handle C# (CSharp) Method

Handle() public method

public Handle ( string message ) : void
message string
return void
        public void Handle(string message)
        {
            Logger.Write("Waiting for reactive script lock for "+message);
            lock (_scripts)
            {
                var touchState = _touchHandler.Handle(message);
                if (touchState != ScriptTouchEvents.None) {
                    handleScriptTouched(message, touchState);
                }
                Logger.Write("Running affected scripts");
                _scripts
                    .Where(x =>
                        !_pausedScripts.Contains(x.Name) &&
                        x.ReactsTo(message)).ToList()
                    .ForEach(x => {
                        Logger.Write("Running reactive script: "+x.Name);
                        x.Run(message);
                    });
                Logger.Write("Running affected scripts - Done");
            }
        }