private EndpointSelectorCTRL_ConnectEndpoint ( object sender, ConnectEndpointEventArgs e ) : void | ||
sender | object | |
e | ConnectEndpointEventArgs | |
return | void |
void EndpointSelectorCTRL_ConnectEndpoint(object sender, ConnectEndpointEventArgs e)
{
try
{
Connect(e.Endpoint);
}
catch (Exception exception)
{
GuiUtils.HandleException(this.Text, MethodBase.GetCurrentMethod(), exception);
e.UpdateControl = false;
}
}