Oglr.XnaGame.graphics_PreparingDeviceSettings C# (CSharp) Method

graphics_PreparingDeviceSettings() private method

private graphics_PreparingDeviceSettings ( object sender, Microsoft.Xna.Framework.PreparingDeviceSettingsEventArgs e ) : void
sender object
e Microsoft.Xna.Framework.PreparingDeviceSettingsEventArgs
return void
        void graphics_PreparingDeviceSettings(object sender, PreparingDeviceSettingsEventArgs e)
        {
            e.GraphicsDeviceInformation.PresentationParameters.DeviceWindowHandle = _drawSurface;
        }