public rect_to_quad ( double x1, double y1, double x2, double y2, double q ) : bool | ||
x1 | double | |
y1 | double | |
x2 | double | |
y2 | double | |
q | double | |
return | bool |
public bool rect_to_quad(double x1, double y1, double x2, double y2, double[] q)
{
double[] r = new double[8];
r[0] = r[6] = x1;
r[2] = r[4] = x2;
r[1] = r[3] = y1;
r[5] = r[7] = y2;
return quad_to_quad(r, q);
}