//constructor
public bus_mod()
{
Interval = 0;
UI.Notify("Bus mod loaded - scorz");
menu_p = new MenuPool();
Tick += (o, e) =>
{
menu_p.ProcessMenus();
if (_lock) { _mis._check(); };
if (__lock) { _mr.check(); };
};
KeyDown += (o, e) =>
{
if (e.KeyCode.ToString() == keycode.ToString() && !menu_p.IsAnyMenuOpen())
this.main_menu();
};
}