public DrawInLegend ( |
||
g | The graphics surface on which to draw. | |
startEnd | A rectangle specifying the bounds of the area in the legend set aside for drawing. | |
return | void |
public virtual void DrawInLegend(Graphics g, Rectangle startEnd)
{
g.DrawLine(pen_, startEnd.Left, (startEnd.Top + startEnd.Bottom) / 2,
startEnd.Right, (startEnd.Top + startEnd.Bottom) / 2);
}