private HandleBKey ( GameStates &gameState ) : void | ||
gameState | GameStates | |
return | void |
private void HandleBKey(ref GameStates gameState)
{
if (_mControls.IsBPressed(false) || _mControls.IsBackPressed(false))
{
if (_mShowCongrats)
{ _mShowCongrats = false; return; }
Exit(ref gameState);
}
}