Mooege.Core.GS.Common.InventoryGrid.Reveal C# (CSharp) Method

Reveal() public method

public Reveal ( Player player ) : bool
player Player
return bool
        public bool Reveal(Player player)
        {
            if (_owner == null || _owner.World == null)
                return false;

            for (int r = 0; r < Rows; r++)
            {
                for (int c = 0; c < Columns; c++)
                {
                    if (_backpack[r, c] != 0)
                    {
                        var item = _owner.World.GetItem(_backpack[r, c]);
                        if (item != null)
                            item.Reveal(player);
                    }
                }
            }

            return true;
        }