MonoGameUi.Control.CalculateLocalPosition C# (CSharp) Method

CalculateLocalPosition() private method

private CalculateLocalPosition ( Point global, Control control ) : Point
global Point
control Control
return Point
        private Point CalculateLocalPosition(Point global, Control control)
        {
            Point absolutePosition = control.AbsolutePosition;
            Vector2 local = Vector2.Transform(
                new Vector2(global.X - absolutePosition.X, global.Y - absolutePosition.Y),
                Matrix.Invert(control.AbsoluteTransformation));
            return new Point((int)local.X, (int)local.Y);
        }