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Mono
Debugger
DebuggerSession
AddUserModulePath
Mono.Debugger.DebuggerSession.AddUserModulePath C# (CSharp) Method
DebuggerSession Class Documentation
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Open project: baulig/debugger
AddUserModulePath()
public
method
public
AddUserModulePath
(
string
path
) :
void
path
string
return
void
public void AddUserModulePath(string path) { user_module_paths.Add (path); }
DebuggerSession
ActivateEventAsync
ActivateOrDeactivateEventAsync
AddEvent
AddThreadGroup
AddUserModule
AddUserModulePath
Clone
CreateDisplay
CreateModule
CreateThreadGroup
DeactivateEventAsync
DebuggerSession
DeleteDisplay
DeleteEvent
DeleteThreadGroup
FindFile
GetDisplay
GetEvent
GetModule
GetPendingBreakpoints
HasPendingBreakpoints
InsertBreakpoint
InsertExceptionCatchPoint
InsertHardwareWatchPoint
LoadDisplays
LoadEvents
LoadSession
MapFileName
OnMainProcessCreated
OnProcessCreated
OnProcessExecd
OnProcessExited
ParseEvent
ParseLocation
RemoveEvent
SaveSession
ThreadGroupByName
ThreadGroupExists
is_user_module
map_file_name