MiningGameServer.NetworkPlayer.Attack C# (CSharp) Method

Attack() private method

private Attack ( ) : void
return void
        private void Attack()
        {
            ServerItem inHand = Inventory.GetPlayerItemInHand();
            if (inHand != null)
            {
                Packet6SCPlayerAttack packet6 = new Packet6SCPlayerAttack(PlayerID);
                GameServer.ServerNetworkManager.SendPacket(packet6);
                if (inHand is ServerItemBow)
                {
                    AttackArrows();
                }
                else if (inHand is ServerItemSword)
                {
                    AttackSword();
                }
            }
        }