public TransformNormalize ( |
||
m | ||
return | void |
public void TransformNormalize(Matrix3 m)
{
float[] result = m.VectorMultiply (new float[] { X, Y, Z, W });
X = result [0] / result [3];
Y = result [1] / result [3];
Z = result [2];
W = 1;
}