private button2_Click ( object sender, |
||
sender | object | |
e | ||
return | void |
private void button2_Click(object sender, EventArgs e)
{
string s = textBox1.Text;
float dx = GetFloat(ref s);
textBox1.Text = s;
Matrix m = Matrix.Translation(-dx, 0, 0);
SceneMan.ApplyTransform(m);
}