static void Main(string[] args)
{
Log.Info("LobbyServer", "Starting...");
if (!EasyServer.InitLog("Lobby", "Configs/Logs.conf") || !EasyServer.InitConfig("Configs/Lobby.xml", "Lobby") || !EasyServer.InitConfig("Configs/Database.xml", "Database")) return;
if (!EasyServer.Listen<TcpServer>(EasyServer.GetConfValue<int>("Lobby", "LoginServer", "Port"), "LoginServer")) return;
worldListener = new World.Listener(EasyServer.GetConfValue<String>("Lobby", "WorldListener", "IP"), EasyServer.GetConfValue<int>("Lobby", "WorldListener", "Port"));
Databases.InitDB();
Databases.Load(true);
FileMgr = new FileManager();
string sVersion = EasyServer.GetConfValue<string>("Lobby", "LoginServer", "GameVersion");
if(sVersion != "RTW_CB" && sVersion != "RTW_DVD" && sVersion != "RTW_LAST")
{
Log.Error("ERROR", "Invalid game version!");
return;
}
else
{
if (sVersion == "RTW_CB")
{
version = GameVersion.RTW_CB;
Log.Info("Version", "Supported game version: 0.6.0.509927 (RTW closed beta)");
}
else if (sVersion == "RTW_DVD")
{
version = GameVersion.RTW_DVD;
Log.Info("Version", "Supported game version: 1.1.0.534979 (RTW DVD release)");
}
else if (sVersion == "RTW_LAST")
{
version = GameVersion.RTW_LAST;
Log.Info("Version", "Supported game version: 1.4.1.555239 (last RTW patch)");
}
else if (sVersion == "G1_LATEST")
{
version = GameVersion.G1_LATEST;
Log.Info("Version", "Supported game version: 1.19.4.766569 (latest G1 patch)");
}
else if (sVersion == "G1_ENGUPD")
{
version = GameVersion.G1_ENGUPD;
Log.Info("Version", "Supported game version: 2.0.0.750394 (G1 engine update)");
}
else version = GameVersion.INVALID;
}
Log.Succes("LobbyServer", "Server initialisation complete!");
clients.Clear();
worlds.Clear();
Timer aTimer = new Timer(10000);
aTimer.Elapsed += OnTimedEvent;
aTimer.AutoReset = true;
aTimer.Enabled = true;
Log.Enter();
Console.WriteLine("For available console commands, type /commands");
Log.Enter();
bool done = false;
while (!done)
{
string command;
command = Console.ReadLine();
ProccessCommand(command);
}
EasyServer.StartConsole();
}