public Data(byte[] bytes)
{
if (bytes.Length < (int)Format.Constant.HEADER_SIZE)
return;
Stream s = new MemoryStream(bytes);
BinaryReader br = new BinaryReader(s);
header = new Format.Header(br);
if (!Check())
return;
byte[] stringByteData = br.ReadBytes((int)header.stringBytes.length);
byte[] animationByteData =
br.ReadBytes((int)header.animationBytes.length);
translates = new Translate[header.translate.length];
for (int i = 0; i < translates.Length; ++i)
translates[i] = new Translate(br);
matrices = new Matrix[header.matrix.length];
for (int i = 0; i < matrices.Length; ++i)
matrices[i] = new Matrix(br);
colors = new Color[header.color.length];
for (int i = 0; i < colors.Length; ++i)
colors[i] = new Color(br);
alphaTransforms = new AlphaTransform[header.alphaTransform.length];
for (int i = 0; i < alphaTransforms.Length; ++i)
alphaTransforms[i] = new AlphaTransform(br);
colorTransforms = new ColorTransform[header.colorTransform.length];
for (int i = 0; i < colorTransforms.Length; ++i)
colorTransforms[i] = new ColorTransform(br);
objects = new Format.Object[header.objectData.length];
for (int i = 0; i < objects.Length; ++i)
objects[i] = new Format.Object(br);
textures = new Format.Texture[header.texture.length];
for (int i = 0; i < textures.Length; ++i)
textures[i] = new Format.Texture(br);
textureFragments =
new Format.TextureFragment[header.textureFragment.length];
for (int i = 0; i < textureFragments.Length; ++i)
textureFragments[i] = new Format.TextureFragment(br);
bitmaps = new Format.Bitmap[header.bitmap.length];
for (int i = 0; i < bitmaps.Length; ++i)
bitmaps[i] = new Format.Bitmap(br);
bitmapExs = new Format.BitmapEx[header.bitmapEx.length];
for (int i = 0; i < bitmapExs.Length; ++i)
bitmapExs[i] = new Format.BitmapEx(br);
fonts = new Format.Font[header.font.length];
for (int i = 0; i < fonts.Length; ++i)
fonts[i] = new Format.Font(br);
textProperties = new Format.TextProperty[header.textProperty.length];
for (int i = 0; i < textProperties.Length; ++i)
textProperties[i] = new Format.TextProperty(br);
texts = new Format.Text[header.text.length];
for (int i = 0; i < texts.Length; ++i)
texts[i] = new Format.Text(br);
particleDatas = new Format.ParticleData[header.particleData.length];
for (int i = 0; i < particleDatas.Length; ++i)
particleDatas[i] = new Format.ParticleData(br);
particles = new Format.Particle[header.particle.length];
for (int i = 0; i < particles.Length; ++i)
particles[i] = new Format.Particle(br);
programObjects =
new Format.ProgramObject[header.programObject.length];
for (int i = 0; i < programObjects.Length; ++i)
programObjects[i] = new Format.ProgramObject(br);
graphicObjects =
new Format.GraphicObject[header.graphicObject.length];
for (int i = 0; i < graphicObjects.Length; ++i)
graphicObjects[i] = new Format.GraphicObject(br);
graphics = new Format.Graphic[header.graphic.length];
for (int i = 0; i < graphics.Length; ++i)
graphics[i] = new Format.Graphic(br);
Format.Animation[] animationData =
new Format.Animation[header.animation.length];
for (int i = 0; i < animationData.Length; ++i)
animationData[i] = new Format.Animation(br);
buttonConditions =
new Format.ButtonCondition[header.buttonCondition.length];
for (int i = 0; i < buttonConditions.Length; ++i)
buttonConditions[i] = new Format.ButtonCondition(br);
buttons = new Format.Button[header.button.length];
for (int i = 0; i < buttons.Length; ++i)
buttons[i] = new Format.Button(br);
labels = new Format.Label[header.label.length];
for (int i = 0; i < labels.Length; ++i)
labels[i] = new Format.Label(br);
instanceNames = new Format.InstanceName[header.instanceName.length];
for (int i = 0; i < instanceNames.Length; ++i)
instanceNames[i] = new Format.InstanceName(br);
events = new Format.Event[header.eventData.length];
for (int i = 0; i < events.Length; ++i)
events[i] = new Format.Event(br);
places = new Format.Place[header.place.length];
for (int i = 0; i < places.Length; ++i)
places[i] = new Format.Place(br);
controlMoveMs = new Format.ControlMoveM[header.controlMoveM.length];
for (int i = 0; i < controlMoveMs.Length; ++i)
controlMoveMs[i] = new Format.ControlMoveM(br);
controlMoveCs = new Format.ControlMoveC[header.controlMoveC.length];
for (int i = 0; i < controlMoveCs.Length; ++i)
controlMoveCs[i] = new Format.ControlMoveC(br);
controlMoveMCs =
new Format.ControlMoveMC[header.controlMoveMC.length];
for (int i = 0; i < controlMoveMCs.Length; ++i)
controlMoveMCs[i] = new Format.ControlMoveMC(br);
controls = new Format.Control[header.control.length];
for (int i = 0; i < controls.Length; ++i)
controls[i] = new Format.Control(br);
frames = new Format.Frame[header.frame.length];
for (int i = 0; i < frames.Length; ++i)
frames[i] = new Format.Frame(br);
movieClipEvents =
new Format.MovieClipEvent[header.movieClipEvent.length];
for (int i = 0; i < movieClipEvents.Length; ++i)
movieClipEvents[i] = new Format.MovieClipEvent(br);
movies = new Format.Movie[header.movie.length];
for (int i = 0; i < movies.Length; ++i)
movies[i] = new Format.Movie(br);
movieLinkages = new Format.MovieLinkage[header.movieLinkage.length];
for (int i = 0; i < movieLinkages.Length; ++i)
movieLinkages[i] = new Format.MovieLinkage(br);
Format.String[] stringData =
new Format.String[header.stringData.length];
for (int i = 0; i < stringData.Length; ++i)
stringData[i] = new Format.String(br);
animations = new int[animationData.Length][];
for (int i = 0; i < animationData.Length; ++i) {
animations[i] = ReadAnimation(animationByteData,
(int)animationData[i].animationOffset,
(int)animationData[i].animationLength);
}
strings = new string[stringData.Length];
for (int i = 0; i < stringData.Length; ++i) {
strings[i] = System.Text.Encoding.UTF8.GetString(stringByteData,
(int)stringData[i].stringOffset,
(int)stringData[i].stringLength);
}
stringMap = new Dictionary<string, int>();
for (int i = 0; i < strings.Length; ++i)
stringMap[strings[i]] = i;
instanceNameMap = new Dictionary<int, int>();
for (int i = 0; i < instanceNames.Length; ++i)
instanceNameMap[instanceNames[i].stringId] = i;
eventMap = new Dictionary<int, int>();
for (int i = 0; i < events.Length; ++i)
eventMap[events[i].stringId] = i;
movieLinkageMap = new Dictionary<int, int>();
movieLinkageNameMap = new Dictionary<int, int>();
for (int i = 0; i < movieLinkages.Length; ++i) {
movieLinkageMap[movieLinkages[i].stringId] = i;
movieLinkageNameMap[movieLinkages[i].movieId] =
movieLinkages[i].stringId;
}
programObjectMap = new Dictionary<int, int>();
for (int i = 0; i < programObjects.Length; ++i)
programObjectMap[programObjects[i].stringId] = i;
labelMap = new Dictionary<int, int>[movies.Length];
for (int i = 0; i < movies.Length; ++i) {
Format.Movie m = movies[i];
int o = m.labelOffset;
Dictionary<int, int> map = new Dictionary<int, int>();
for (int j = 0; j < m.labels; ++j) {
Format.Label l = labels[o + j];
map[l.stringId] = l.frameNo;
}
labelMap[i] = map;
}
for (int i = 0; i < textures.Length; ++i)
textures[i].SetFilename(this);
for (int i = 0; i < textureFragments.Length; ++i)
textureFragments[i].SetFilename(this);
}