Kinect.AvatarControllerClassic.MapBones C# (CSharp) Method

MapBones() protected method

protected MapBones ( ) : void
return void
        protected override void MapBones()
        {
            bones[0] = HipCenter;
            bones[1] = Spine;
            bones[2] = ShoulderCenter;
            bones[3] = Neck;
            //		bones[4] = Head;

            bones[5] = ShoulderLeft;
            bones[6] = ElbowLeft;
            bones[7] = HandLeft;
            bones[8] = FingersLeft;
            //		bones[9] = FingerTipsLeft;
            //		bones[10] = ThumbLeft;

            bones[11] = ShoulderRight;
            bones[12] = ElbowRight;
            bones[13] = HandRight;
            bones[14] = FingersRight;
            //		bones[15] = FingerTipsRight;
            //		bones[16] = ThumbRight;

            bones[17] = HipLeft;
            bones[18] = KneeLeft;
            bones[19] = FootLeft;
            //		bones[20] = ToesLeft;

            bones[21] = HipRight;
            bones[22] = KneeRight;
            bones[23] = FootRight;
            //		bones[24] = ToesRight;

            // special bones
            bones[25] = ClavicleLeft;
            bones[26] = ClavicleRight;

            // body root and offset
            bodyRoot = BodyRoot;
            //offsetNode = OffsetNode;

            //		if(offsetNode == null)
            //		{
            //			offsetNode = new GameObject(name + "Ctrl") { layer = transform.gameObject.layer, tag = transform.gameObject.tag };
            //			offsetNode.transform.position = transform.position;
            //			offsetNode.transform.rotation = transform.rotation;
            //			offsetNode.transform.parent = transform.parent;
            //
            //			transform.parent = offsetNode.transform;
            //			transform.localPosition = Vector3.zero;
            //			transform.localRotation = Quaternion.identity;
            //		}

            //		if(bodyRoot == null)
            //		{
            //			bodyRoot = transform;
            //		}
        }
AvatarControllerClassic