HelixToolkit.Wpf.TruncatedConeVisual3D.Tessellate C# (CSharp) Method

Tessellate() protected method

Do the tesselation and return the MeshGeometry3D.
protected Tessellate ( ) : System.Windows.Media.Media3D.MeshGeometry3D
return System.Windows.Media.Media3D.MeshGeometry3D
        protected override MeshGeometry3D Tessellate()
        {
            var builder = new MeshBuilder(false,false);
            builder.AddCone(
                this.Origin,
                this.Normal,
                this.BaseRadius,
                this.TopRadius,
                this.Height,
                this.BaseCap,
                this.TopCap,
                this.ThetaDiv);
            return builder.ToMesh();
        }
TruncatedConeVisual3D