private DoSingleClickAction ( object state ) : void | ||
state | object | |
return | void |
private void DoSingleClickAction(object state)
{
if (IsDisposed) return;
//run action
Action action = singleClickTimerAction;
if (action != null)
{
//cleanup action
singleClickTimerAction = null;
//switch to UI thread
this.GetDispatcher().Invoke(action);
}
}