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Gvr
Internal
BaseVRDevice
Destroy
Gvr.Internal.BaseVRDevice.Destroy C# (CSharp) Method
BaseVRDevice Class Documentation
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Open project: omgwtfgames/unity-cardboard-photosphere
Destroy()
public
method
public
Destroy
( ) :
void
return
void
public virtual void Destroy() { if (device == this) { device = null; } }
BaseVRDevice
BaseVRDevice
ComputeEyesFromProfile
CreateStereoScreen
Destroy
GetDevice
GetEyePose
GetHeadPose
GetProjection
GetViewport
Init
MakeProjection
OnApplicationQuit
OnFocus
OnLevelLoaded
OnPause
PostRender
Recenter
RequiresNativeDistortionCorrection
SetDefaultDeviceProfile
SetDistortionCorrectionEnabled
SetElectronicDisplayStabilizationEnabled
SetNeckModelScale
SetVRModeEnabled
ShouldRecreateStereoScreen
ShowSettingsDialog
SupportsNativeDistortionCorrection
SupportsNativeUILayer
UpdateScreenData
UpdateState