protected override void OnAttach()
{
base.OnAttach();
instance = this;
freeCameraPosition = Map.Instance.EditorCameraPosition;
freeCameraDirection = Map.Instance.EditorCameraDirection;
EngineApp.Instance.Config.RegisterClassParameters( GetType() );
if( EntitySystemWorld.Instance.IsServer() || EntitySystemWorld.Instance.IsSingle() )
EntitySystemWorld.Instance.Simulation = true;
}