FlatRedBall.Glue.GuiDisplay.AvailableStates.AvailableStates C# (CSharp) Method

AvailableStates() public method

public AvailableStates ( NamedObjectSave currentNamedObject, IElement currentElement, CustomVariable currentCustomVariable, StateSave currentStateSave ) : System
currentNamedObject FlatRedBall.Glue.SaveClasses.NamedObjectSave
currentElement IElement
currentCustomVariable FlatRedBall.Glue.SaveClasses.CustomVariable
currentStateSave FlatRedBall.Glue.SaveClasses.StateSave
return System
        public AvailableStates(NamedObjectSave currentNamedObject, IElement currentElement, CustomVariable currentCustomVariable, StateSave currentStateSave) : base()
        {
            CurrentNamedObject = currentNamedObject;
            CurrentElement = currentElement;
            CurrentCustomVariable = currentCustomVariable;
            CurrentStateSave = currentStateSave;

        }