public GList()
: base()
{
_trackBounds = true;
autoResizeItem = true;
this.opaque = true;
scrollItemToViewOnClick = true;
container = new Container();
rootContainer.AddChild(container);
rootContainer.gameObject.name = "GList";
_pool = new GObjectPool(container.cachedTransform);
onClickItem = new EventListener(this, "onClickItem");
}