FSO.SimAntics.VMContext.GetObjectRoom C# (CSharp) Method

GetObjectRoom() public method

public GetObjectRoom ( FSO.SimAntics.VMEntity obj ) : ushort
obj FSO.SimAntics.VMEntity
return ushort
        public ushort GetObjectRoom(VMEntity obj)
        {
            if (obj.Position == LotTilePos.OUT_OF_WORLD) return 0;
            if (obj.Position.Level < 1 || obj.Position.Level > _Arch.Stories) return 0;
            return (ushort)Architecture.Rooms[obj.Position.Level - 1].Map[obj.Position.TileX + obj.Position.TileY*_Arch.Width];
        }

Usage Example

Ejemplo n.º 1
0
        public override void PositionChange(VMContext context, bool noEntryPoint)
        {
            if (GhostImage)
            {
                return;
            }

            var room = context.GetObjectRoom(this);

            SetRoom(room);

            if (HandObject != null)
            {
                context.UnregisterObjectPos(HandObject);
                HandObject.Position = Position;
                HandObject.PositionChange(context, noEntryPoint);
            }

            context.RegisterObjectPos(this);
            if (Container != null)
            {
                return;
            }
            if (Position == LotTilePos.OUT_OF_WORLD)
            {
                return;
            }

            base.PositionChange(context, noEntryPoint);
        }
All Usage Examples Of FSO.SimAntics.VMContext::GetObjectRoom