FSO.SimAntics.VMArchitecture.SetObjectSupported C# (CSharp) Method

SetObjectSupported() public method

public SetObjectSupported ( short x, short y, sbyte level, bool support ) : void
x short
y short
level sbyte
support bool
return void
        public void SetObjectSupported(short x, short y, sbyte level, bool support)
        {
            ObjectSupport[level - 1][y * Width + x] = support;
            RegenerateSupported(level+1);
        }