FSO.LotView.Utils._2DSpriteVertex._2DSpriteVertex C# (CSharp) Method

_2DSpriteVertex() public method

Creates a new _2DSpriteVertex instance.
public _2DSpriteVertex ( Vector3 position, Vector2 textureCoords, Vector3 worldPosition, System.Single objID, ushort room ) : System
position Vector3 Position of vertex.
textureCoords Vector2 Texture coordinates of vertex.
worldPosition Vector3 Vertex' position in world.
objID System.Single ID of object/sprite that this vertex belongs to.
room ushort
return System
        public _2DSpriteVertex(Vector3 position, Vector2 textureCoords, Vector3 worldPosition, Single objID, ushort room)
        {
            this.Position = position;
            this.TextureCoordinate = textureCoords;
            this.WorldPosition = worldPosition;
            this.ObjectID = objID/65535.0f;
            this.Room = new Vector2((room % 256) / 256f, (room / 256) / 256f);
        }
_2DSpriteVertex