public void UpdateLotType()
{
int index = (int)LotType;
LightGreen = LotTypeGrassInfo.LightGreen[index];
LightBrown = LotTypeGrassInfo.LightBrown[index];
DarkGreen = LotTypeGrassInfo.DarkGreen[index];
DarkBrown = LotTypeGrassInfo.DarkBrown[index];
GrassHeight = LotTypeGrassInfo.Heights[index];
if (!FSOEnvironment.UseMRT) GrassHeight /= 2;
GrassDensityScale = LotTypeGrassInfo.GrassDensity[index];
}