public void SetTargetObject(GameObject obj)
{
ActiveObj = obj;
if (ActiveObj != null)
{
var sgs = ActiveObj.Resource.List<GLOB>();
if (sgs != null && sgs.Count > 0)
{
SemiglobalName = sgs[0].Name;
SemiGlobalButton.Text = "Semi-Global (" + SemiglobalName + ")";
SemiGlobalButton.Enabled = true;
}
else
{
SemiglobalName = "";
SemiGlobalButton.Text = "Semi-Global";
SemiGlobalButton.Enabled = false;
}
}
ObjThumb.ShowObject(obj.OBJ.GUID);
IffResView.ChangeActiveObject(ActiveObj);
FuncEditor.SetActiveObject(ActiveObj);
DrawgroupEdit.SetActiveObject(ActiveObj);
//update top var
ObjNameLabel.Text = obj.OBJ.ChunkLabel;
ObjDescLabel.Text = "§----";
if (obj.OBJ.MasterID == 0)
{
ObjMultitileLabel.Text = "Single-tile object.";
}
else if (obj.OBJ.SubIndex < 0)
{
ObjMultitileLabel.Text = "Multitile master object.";
}
else
{
ObjMultitileLabel.Text = "Multitile part. (" + (obj.OBJ.SubIndex >> 8) + ", " + (obj.OBJ.SubIndex & 0xFF) + ")";
}
DefinitionEditor.UpdateOBJD(ActiveObj);
}