public static TextureFromColor ( GraphicsDevice gd, Color color ) : Microsoft.Xna.Framework.Graphics.Texture2D | ||
gd | GraphicsDevice | |
color | Color | |
return | Microsoft.Xna.Framework.Graphics.Texture2D |
TextureUtils::TextureFromColor ( GraphicsDevice gd, Color color, int width, int height ) : Microsoft.Xna.Framework.Graphics.Texture2D |