public NavigationHelper(Page page)
{
Page = page;
// When this page is part of the visual tree make two changes:
// 1) Map application view state to visual state for the page
// 2) Handle hardware navigation requests
Page.Loaded += (sender, e) =>
{
KernelResolver.Current.Get<INavigationMediator>().RaisePageLoaded(Page.GetType());
#if WINDOWS_PHONE_APP
Windows.Phone.UI.Input.HardwareButtons.BackPressed += HardwareButtons_BackPressed;
#else
// Keyboard and mouse navigation only apply when occupying the entire window
if (this.Page.ActualHeight == Window.Current.Bounds.Height &&
this.Page.ActualWidth == Window.Current.Bounds.Width)
{
// Listen to the window directly so focus isn't required
Window.Current.CoreWindow.Dispatcher.AcceleratorKeyActivated +=
CoreDispatcher_AcceleratorKeyActivated;
Window.Current.CoreWindow.PointerPressed +=
this.CoreWindow_PointerPressed;
}
#endif
};
// Undo the same changes when the page is no longer visible
Page.Unloaded += (sender, e) =>
{
#if WINDOWS_PHONE_APP
Windows.Phone.UI.Input.HardwareButtons.BackPressed -= HardwareButtons_BackPressed;
#else
Window.Current.CoreWindow.Dispatcher.AcceleratorKeyActivated -=
CoreDispatcher_AcceleratorKeyActivated;
Window.Current.CoreWindow.PointerPressed -=
this.CoreWindow_PointerPressed;
#endif
};
}