public AddItem ( IInputField inputField, double value ) : void | ||
inputField | IInputField | The input field this is based on. |
value | double | The value. |
return | void |
public void AddItem(IInputField inputField, double value)
{
AddItem(inputField, value - 0.1, value + 0.1);
}
OutputEquilateral::AddItem ( IInputField inputField, double low, double high ) : void |
public void BuildOutputEquilateral(DataNormalization norm, IInputField coverType) { var outType = new OutputEquilateral(); outType.AddItem(coverType, 1); outType.AddItem(coverType, 2); outType.AddItem(coverType, 3); outType.AddItem(coverType, 4); outType.AddItem(coverType, 5); outType.AddItem(coverType, 6); outType.AddItem(coverType, 7); norm.AddOutputField(outType, true); }