DungeonMasterEngine.DungeonContent.Actuators.SimpleRemoteActuator.PerformMessage C# (CSharp) Method

PerformMessage() protected final method

protected final PerformMessage ( Tile targetTile, ActionStateX action, bool activated ) : void
targetTile Tile
action ActionStateX
activated bool
return void
        protected sealed override void PerformMessage(Tile targetTile, ActionStateX action, bool activated)
        {
            base.PerformMessage(targetTile, action, activated);
        }
    }