public StrategyComparisonResults(StrategyComparison comparison, bool gatherStats)
{
this.comparison = comparison;
this.statGatherer = gatherStats ? new StatsPerTurnGameLog(comparison.NumberOfPlayers, comparison.gameConfig.cardGameSubset) : null;
this.winnerCount = new int[comparison.NumberOfPlayers];
this.tieCount = 0;
this.maxTurnNumber = -1;
this.pointSpreadHistogramData = new HistogramData();
this.gameEndOnTurnHistogramData = new HistogramData();
}