public void Draw(GameTime gameTime)
{
GraphicsHelper.spriteBatch.Draw(_backgroundImage, _position, null, Color.White, 0f, new Vector2(0, 0), 1f, SpriteEffects.None, 0.3f);
GraphicsHelper.spriteBatch.DrawString(_font, "HP: " + _player.Health.Current + "/" + _player.Health.Maximum, _playerHitPointsPosition, Color.White);
GraphicsHelper.spriteBatch.DrawString(_font, "M: " + _player.Mana.Current + "/" + _player.Mana.Maximum, _playerManaPosition, Color.White);
}