public static void OnGM(PacketReader reader_, int Index_)
{
if (Player.Flags[Index_].GM == 1)
{
byte id = reader_.ReadByte();
switch (id)
{
case 6:
MonsterSpawn.OnSpawn(reader_, Index_);
break;
case 7:
Items.CreateItem(reader_, Index_);
break;
case 13:
BanPlayer(reader_, Index_);
break;
case 14:
OnInvisible(Index_);
break;
case 20:
MonsterSpawn.KillMonster(reader_, Index_);
break;
}
}
}