/// <summary>
/// Bring the specified image index into view.
/// </summary>
/// <param name="index">Index to bring into view.</param>
public void BringIntoView(int index)
{
// Get number of images available
int images = (_imageList != null) ? _imageList.Images.Count : 0;
// Check the index is within range of what we actually have
if ((index >= 0) && (index < images))
{
_drawItems.BringIntoView(index);
}
}