private void InitializeGameDomain()
{
AppDomain domain = AppDomain.CreateDomain("cemono Game");
GameLoader gameLoader = (GameLoader)domain.CreateInstanceFromAndUnwrap(Assembly.GetExecutingAssembly().Location, typeof(GameLoader).ToString());
gameLoader.ConsoleRedirector = _consoleRedirector;
gameLoader.CompileAndLoadScripts(_folders);
_gameDomain = domain;
}