public VictimSkyscraper(MegaTile ParentMegaTile,
Animation GroundAnimation,
Animation StumpAnimation,
Animation ExplodeAnimation,
Animation TornadoAnimation,
string SoundFileName,
Vector2 Position)
{
this.megatile = ParentMegaTile;
this.GroundAnimation = GroundAnimation;
this.StumpAnimation = StumpAnimation;
this.ExplodeAnimation = ExplodeAnimation;
this.TornadoAnimation = TornadoAnimation;
this.soundHit = SoundFileName;
removeFromMegaTileOnDeath = false;
bounds = new Rectangle2D(Position.X, Position.Y, GroundAnimation.FrameWidth, GroundAnimation.FrameHeight);
state = State.Ground;
PreLoadSounds();
}