void timer_Elapsed(object sender, ElapsedEventArgs e)
{
timer.Stop();
if (idList.Count >= 2)
{
instrument = 2;
}
else
{
instrument = 1;
}
//instrument = 1;
//Global.Output += "Number of fingers on panel: " + idList.Count;
note = MusicManager.AddNote(MusicManager.LoadUserSounds(instrument, NoteOffset + manager.NoteOffset + MusicManager.NoteOffset, "bip")[rand.Next(0, 3)].CreateInstance());
MusicManager.NotePlayedByUser(NoteOffset + manager.NoteOffset + MusicManager.NoteOffset, MusicManager.PanelManagers.IndexOf(manager), instrument );
if (!isBeingTouched)
{
note.FadeOut(0.04f, 0.001f);
}
idList.Clear();
//Global.Output += "idList cleared";
waitingForTimer = false;
}