private static GetSegments ( List |
||
tree | List |
|
smooth | double | |
breakpoints | List |
|
return | void |
private static void GetSegments(List<List<double>> tree, double smooth, List<int> breakpoints)
{
double[] recontr_seq = GetReconstructedVector(tree, smooth);
breakpoints.Add(0);
for (int i = 1; i < (int)recontr_seq.Length; i++)
{
if (recontr_seq[i] - recontr_seq[i - 1] != 0)
{
breakpoints.Add(i);
}
}
}