CameraTools.ShakeCameraBehaviour.CalculateDisplacementForThisFrame C# (CSharp) Method

CalculateDisplacementForThisFrame() private method

private CalculateDisplacementForThisFrame ( ) : Vector3
return UnityEngine.Vector3
        private Vector3 CalculateDisplacementForThisFrame()
        {
            Vector3 displacement = new Vector3 ();
            displacement.x = GetNoise (0F, Time.time * speed);
            displacement.y = GetNoise (Time.time * speed, 0F);
            displacement.z = GetNoise (Time.time * speed, Time.time * speed);
            return displacement;
        }