CameraTools.CameraParams.ApplyParamsToCamera C# (CSharp) Method

ApplyParamsToCamera() public method

public ApplyParamsToCamera ( Camera camera, Transform transform ) : void
camera UnityEngine.Camera
transform UnityEngine.Transform
return void
        public void ApplyParamsToCamera(Camera camera, Transform transform)
        {
            transform.position = position;
            transform.rotation = Quaternion.Euler (rotation);
            camera.fieldOfView = fov;
        }