public static perspectiveFov ( float fov, float width, float height, float zNear, float zFar ) : CSharpGL.mat4 | ||
fov | float | The fov (in radians). |
width | float | The width. |
height | float | The height. |
zNear | float | The z near. |
zFar | float | The z far. |
return | CSharpGL.mat4 |