CSharpGL.TextureBuffer.TextureBuffer C# (CSharp) Method

TextureBuffer() private method

TextureBufferObject matches uniform samplerBuffer xxx; in GLSL shader.
private TextureBuffer ( uint bufferId, int length, int byteLength ) : System
bufferId uint 用glGenBuffers()得到的VBO的Id。Id got from glGenBuffers();
length int 此VBO含有多个个元素?How many elements?
byteLength int 此VBO中的数据在内存中占用多少个字节?How many bytes in this buffer?
return System
        internal TextureBuffer(
            uint bufferId, int length, int byteLength)
            : base(bufferId, length, byteLength)
        {
        }