void Initialize(IniFile.IniSection lamp, Lighting scenario)
{
logger.Trace("Loading LightSource {0} at ({1},{2})", lamp.Name, Tile);
// Read and assume default values
LightVisibility = lamp.ReadDouble("LightVisibility", 5000.0);
LightIntensity = lamp.ReadDouble("LightIntensity", 0.0);
LightRedTint = lamp.ReadDouble("LightRedTint", 1.0);
LightGreenTint = lamp.ReadDouble("LightGreenTint", 1.0);
LightBlueTint = lamp.ReadDouble("LightBlueTint", 1.0);
this.scenario = scenario;
}