public setUseFrameOffset ( bool frameOffsetOnOff ) : void | ||
frameOffsetOnOff | bool | |
return | void |
public void setUseFrameOffset(bool frameOffsetOnOff)
{
BulletDynamicsPINVOKE.btGeneric6DofConstraint_setUseFrameOffset(swigCPtr, frameOffsetOnOff);
}