public btBvhTriangleMeshShape(SWIGTYPE_p_btStridingMeshInterface meshInterface, bool useQuantizedAabbCompression, SWIGTYPE_p_btVector3 bvhAabbMin, SWIGTYPE_p_btVector3 bvhAabbMax) : this(BulletCollisionPINVOKE.new_btBvhTriangleMeshShape__SWIG_3(SWIGTYPE_p_btStridingMeshInterface.getCPtr(meshInterface), useQuantizedAabbCompression, SWIGTYPE_p_btVector3.getCPtr(bvhAabbMin), SWIGTYPE_p_btVector3.getCPtr(bvhAabbMax)), true)
{
if (BulletCollisionPINVOKE.SWIGPendingException.Pending)
{
throw BulletCollisionPINVOKE.SWIGPendingException.Retrieve();
}
}