Bug.GameObjects.Fighter.Draw C# (CSharp) Method

Draw() public method

public Draw ( SpriteBatch spriteBatch ) : void
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
return void
        public override void Draw(SpriteBatch spriteBatch)
        {
            //spriteBatch.Draw(tex, GetBoundingBox(), new Rectangle(0, 0, tex.Width, tex.Height), Color.White, 0, Vector2.Zero, flip ? SpriteEffects.FlipHorizontally : SpriteEffects.None, 0);
            spriteBatch.Draw(anim.GetSheet(), GetBoundingBox(), anim.GetWindow(), Color.White, 0, Vector2.Zero, flip ? SpriteEffects.FlipHorizontally : SpriteEffects.None, 0);
            overlay.Draw(spriteBatch);
        }